N-Gage will support 3D Hardware Acceleration

February 27th, 2008 by Jose Manuel Cristobal

N-Gage SDK product manager, Peter Lykke Nielsen, showed how the OpenGL ES 1.1 standard will be incorporated into the N-Gage Software Development Kit (SDK) in the future.

There are already a number of N-Gage compatible devices that are also OpenGL ES 1.1 compliant. Nokia plans to offer hardware-acceleration of select N-Gage games going forward, as well as a software rendered version for those devices that lack hardware acceleration.

It’s really good news for all of you who like playing with your mobiles. And I’m not talking about Tetris, Trivial and Monopoly. I’m talking about a real 3D experience in our mobile devices. It’s really interesting the way things are moving. If I had talked about hardware acceleration in mobile devices I would have been called fool.

Via N-Gage Official Blog


Posted in Games
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IMG Awards Winners

February 19th, 2008 by Jose Manuel Cristobal

400 developers from 42 countries compete for $40,000 in prizes over five categories

The International Mobile Gaming Awards, the largest competition for mobile games in the world,announced on Monday night this year’s winners at a crowded awards ceremony at GSMA’s Mobile World Congress in Barcelona.. A jury of specialists from Japan, US and Europe selected the winners out of the 25 nominees from the US, China, Japan, Korea, Philippines, Thailand, India, UK, Netherlands, France, Denmark, Spain, Poland, Sweden and Australia. 

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Posted in Games
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New Nokia’s N-Gage prerelease

February 6th, 2008 by Álvaro Arregui

 

If you are keen on mobile phone games I’m sure you are expecting the release of the new Nokia’s N-Gage system. However if you can’t wait anymore, you can just test the pre-release version, yet it is only available for the N-81.

In order to try and buy N-Gage games, you have to download the N-Gage application. Of course, as the system is in the pre-release state, you may not find all the functionality you expected.

Further devices will be included soon.

Download the application here. Read the FAQ and support forums.

Via AllAboutSymbian.


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SevenClick becomes IMGA Technology Partner

January 30th, 2008 by Jose Manuel Cristobal

imga

We are proud to announce the technology partnership between SevenClick and IMGA (International Mobile Gaming Awards). This way, SevenClick will provide technical support to the nominees, during the ceremony event, taking place 11 February in Mobile World Congress, Barcelona. With this partnership, SevenClick joins the IMGA partner list including Buongiorno!, Qualcomm, NVidia, AMD, N·Gage, Adobe, Jamba, etc.. Check the full list in IMGA official site (link below).

SevenClick is giving full coverage to the award ceremony, presenting the nominees and publishing significant information related to the ceremony and the awards. Check our blog for new information.

The International Mobile Gaming Awards (IMGA), launched in 2004, is the leading worldwide platform for innovation in Mobile Entertainment. The Awards recognize and award the most innovative and creative games for mobile phones. Each year mobile gaming studios, individual developers, students and researchers are challenged to come up with new ideas for tomorrow’s mobile games. Each year around 400 developers from over 42 countries participate in the IMGA.

The IMGA Ceremony will be held during the Mobile World Congress on 11 February 2008. The IMGA brings together industry leaders and top talent in Mobile Entertainment and exhibits the most innovative Mobile Entertainment Games and Applications to a broad audience worldwide.

SevenClick is specialized in development and consultancy services in the field of mobile information technology. Its major clients are companies that belong to critical sectors such as Banking, Public Agencies, Logistics, Health and Media.

The company’s strategic lines include technologies like RFID/NFC, iPhone, Google Android, Location Based Services and mobile software developments based on JME, Windows Mobile and Symbian.

Link International Mobile Gaming Awards
Link SevenClick


Posted in Games, SevenClick, SevenClick News
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Vivendi Games and Nokia sign Game Distribution agreement

January 17th, 2008 by Jose Manuel Cristobal

 

I don’t like playing videogames with my mobile. I prefer other options like portable video consoles or standard consoles. Anyway, it’s obvious that plenty of people play with their mobile phones. Carriers know it, and they are getting money out of it, charging up to 3 € per game. Also content download services have a great game catalog in their offerings.

Nokia is strongly betting on its content delivery strategy. Vivendi Games and Nokia signed and agreement to distribute Vivendi games on Nokia N·Gage. As we all know, and with deep shame for Nokia, N·Gage platform has been indefinitely  delayed. But Nokia is not standing still. Nokia have another game delivery platforms, Download! and Nokia Catalogues. Download! is available in 50 different devices of N-Series and E-Series.

Little by little, users have different alternatives to obtain mobile content. Little by little, mobile operators are losing their dominant position.

Via AECOMO 


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Zeemote, Wii Style joystick for mobiles

January 3rd, 2008 by Jose Manuel Cristobal

 

If you are a usual mobile games player, you’ll agree that mobiles are not the best platform in terms of game control.  The keypad is insufficient to control arcade or action games, which need a minimum of 7 buttons to be played.

Zeetoo, a peripherals specialized company, has lately presented a new concept called Zeemote. Well, it’s not completely new, as long as it looks like Wii’s Nunchuck controller. Anyway, the device allows videogame controlling through a wireless peripheral control with one hand. Using bluetooth communication, players will be able to control games holding the mobile in one hand and in the Zeetoo in the other one.

Despite I don’t find mobile phones an interesting platform for game playing, I think that this kind of devices makes mobile gamers life easier (much easier in fact). Let’s see the market adoption.

Via Meristation 


Posted in Games, Hardware
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N-Gage Delayed again

December 26th, 2007 by Jose Manuel Cristobal

 

And this is the second time in two months!!! Nokia N-Gage’s blog has announced that the longly awaited and announced game service won’t be beta released (don’t miss this last thing. BETA released) till 2008. In fact, Nokia doesn’t give a date to launch the service, which makes me thing that neither Nokia knows when the service will be ready.

The reason for the delay is a bug found during the beta testing process. It must be a really big and problematical bug, as long as N-Gage is going to be released in Beta version. And this is all the information we have. Unfortunately, SevenClick is not part of N-Gage beta testers.

Not good news for Nokia. Let’s see how this ends up.

Via Nokia N-Gage Official Blog


Posted in Games, Services
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psx4iphone: PXS Emulator for the iPhone

December 26th, 2007 by Jose Manuel Cristobal

Despite how appropriate is the iPhone to play video-console games, it’s clearly an interesting platform for eager developers. If you had a Sony Playstation console, you can recall your old Playstation games with psx4iphone. What’s this? a Playstation emulator for the iPhone. The software simulates (or emulates to be more precise) Sony Playstation hardware, being able to run Playstation games on the iPhone.

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Posted in Games, iPhone
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Id Software launches a mobile Studio

November 19th, 2007 by Álvaro Arregui

 

Id Software achieved, back in the 90’s, a great sucess with computer games such as the Doom series. Later, they started developing mobile games quite successfully, even winning prizes such as the 2006 Interactive Achievement Awards Mobile Game of the Year.

Now, along with FountainHead Entertainment, id Software has launched Id Mobile. Id Mobile is a studio focused on developing mobile phone games as well as for portables such as Nintendo DS and Play Station Portable (PSP). Of course, while keeping the innovating style of all Id previous releases.

The company objetives are to design and create games for mobile platforms which left far behind the products currently in the market. Quality entertainment, innovation and fun  are the key factor.

Here you can read an interview with Jonh Carmack.

 Via Game Daily


Posted in Development, Games
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XBox in Windows Mobile

November 6th, 2007 by Álvaro Arregui

 

Microsoft has announced that they are working to bring XBox Games to mobiles running Windows Mobile.

The control interface of a mobile phone isn’t the same of a console. Not all games will be adapted to this devices. Alike, the games that require more power won’t be addapted.

The most likely games to be adapted will be simple and addictive games currently available in XBox Arcade service.

Via Xataka


Posted in Games, Services
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