
N-Gage SDK product manager, Peter Lykke Nielsen, showed how the OpenGL ES 1.1 standard will be incorporated into the N-Gage Software Development Kit (SDK) in the future.
There are already a number of N-Gage compatible devices that are also OpenGL ES 1.1 compliant. Nokia plans to offer hardware-acceleration of select N-Gage games going forward, as well as a software rendered version for those devices that lack hardware acceleration.
It’s really good news for all of you who like playing with your mobiles. And I’m not talking about Tetris, Trivial and Monopoly. I’m talking about a real 3D experience in our mobile devices. It’s really interesting the way things are moving. If I had talked about hardware acceleration in mobile devices I would have been called fool.